AI Insights · Timothy · June 2024
Top 5 PVP Games on iOS in Europe Q2 2024
Explore the performance of the top 5 PVP games on iOS in Europe for Q2 2024, including key metrics like downloads, revenue, and active users.
In the second quarter of 2024, the top 5 PVP games on iOS in Europe showed varied performance in terms of downloads, revenue, and weekly active users. Here’s a detailed look at each app's performance based on Sensor Tower data.
Brawl Stars from Supercell experienced notable fluctuations. Revenue peaked in the week of April 29 at approximately $6.6M, while the lowest revenue was around $3.3M in the week of May 20. Downloads saw a steady decline from an initial 709K in early April to 384K by the end of June. Weekly active users hovered around 11M initially but dipped to approximately 10.4M by the quarter's end.
MONOPOLY GO! by Scopely, Inc. had a consistent revenue stream with a notable peak of around $3.1M in the week of June 10. Downloads remained relatively stable, starting at 163K and ending at 126K. Weekly active users showed a gradual decline from 795K at the beginning of April to 630K by the end of June.
Roblox from Roblox Corporation maintained steady revenue, starting at approximately $2.3M and reaching a high of nearly $2.4M by the end of June. Downloads exhibited a slight upward trend, beginning at 244K and closing the quarter at 247K. Weekly active users saw a positive trend, increasing from approximately 8M to 8.7M.
Coin Master by Moon Active showed relatively stable revenue, with figures ranging from $1.6M to $1.9M throughout the quarter. Downloads decreased from 63K at the start of April to 32K by the end of June. Weekly active users experienced a slight decline, moving from 452K to 376K over the same period.
PUBG MOBILE from Tencent Mobile International Limited had a varied performance. Revenue peaked at around $2.3M in the first week of April but dropped to approximately $1.1M by mid-June. Downloads decreased from 112K to 95K over the quarter. Weekly active users remained relatively stable, starting at approximately 4.6M and ending at about 4M.
These metrics highlight the dynamic nature of the PVP gaming market on iOS in Europe. For more comprehensive insights, visit Sensor Tower.